class CCitadel_Modifier_CorpseExplosionThinker : public CCitadelModifier
{
public:
GameTime_t m_flExplosionTime;
float32 m_flRadius;
float32 m_flDamage;
};class CCitadel_Modifier_CorpseExplosionThinker : public CCitadelModifier
{
public:
GameTime_t m_flExplosionTime;
float32 m_flRadius;
float32 m_flDamage;
};