class CCitadel_ Modifier_ CorpseExplosionThinker : public CCitadelModifier
{
public:
GameTime_ t m_ flExplosionTime;
float32 m_ flRadius;
float32 m_ flDamage;
};class CCitadel_ Modifier_ CorpseExplosionThinker : public CCitadelModifier
{
public:
GameTime_ t m_ flExplosionTime;
float32 m_ flRadius;
float32 m_ flDamage;
};