class CCitadel_Modifier_ConeWaveProjectile : public CCitadel_Modifier_Intrinsic_Base
{
uint8 pad_00C8[192];
public:
Vector m_vInitialCastPosition;
float32 m_flProjectileSpeed;
CUtlVector<CHandle<CBaseEntity>> m_vecHitEntities;
};class CCitadel_Modifier_ConeWaveProjectile : public CCitadel_Modifier_Intrinsic_Base
{
uint8 pad_00C8[192];
public:
Vector m_vInitialCastPosition;
float32 m_flProjectileSpeed;
CUtlVector<CHandle<CBaseEntity>> m_vecHitEntities;
};