class CCitadel_Modifier_ChargedBomb : public CCitadelModifier
{
public:
GameTime_t m_flNextBeep;
float32 m_flBeepInterval;
private:
uint8 pad_00D0[64];
};class CCitadel_Modifier_ChargedBomb : public CCitadelModifier
{
public:
GameTime_t m_flNextBeep;
float32 m_flBeepInterval;
private:
uint8 pad_00D0[64];
};