class CCitadel_Modifier_ChainLightning : public CCitadel_Modifier_BaseBulletPreRollProc
{
uint8 pad_01A0[64];
public:
GameTime_t m_flNextProcTime;
};class CCitadel_Modifier_ChainLightning : public CCitadel_Modifier_BaseBulletPreRollProc
{
uint8 pad_01A0[64];
public:
GameTime_t m_flNextProcTime;
};