class CCitadel_ Modifier_ Berserker : public CCitadelModifier
{
public:
float32 m_ flDamageTaken;
private:
uint8 pad_ 00D4[336];
};class CCitadel_ Modifier_ Berserker : public CCitadelModifier
{
public:
float32 m_ flDamageTaken;
private:
uint8 pad_ 00D4[336];
};