class CCitadel_ Modifier_ Base_ DOT : public CCitadel_ Modifier_ Burning
{
public:
GameTime_ t m_ flLastDamageTime;
private:
uint8 pad_ 00D4[224];
};class CCitadel_ Modifier_ Base_ DOT : public CCitadel_ Modifier_ Burning
{
public:
GameTime_ t m_ flLastDamageTime;
private:
uint8 pad_ 00D4[224];
};