class CCitadel_Modifier_Backdoor_Protection : public CCitadelModifier
{
public:
int32 m_MaxHealth;
GameTime_t m_flLastAttackedTime;
ParticleIndex_t m_nActiveShieldEffect;
bool m_bIsActive;
GameTime_t m_tActivationTime;
};class CCitadel_Modifier_Backdoor_Protection : public CCitadelModifier
{
public:
int32 m_MaxHealth;
GameTime_t m_flLastAttackedTime;
ParticleIndex_t m_nActiveShieldEffect;
bool m_bIsActive;
GameTime_t m_tActivationTime;
};