class CCitadel_Modifier_APRounds : public CCitadel_Modifier_BaseBulletPreRollProc
{
public:
ShotID_t m_nLastProcShotID;
};class CCitadel_Modifier_APRounds : public CCitadel_Modifier_BaseBulletPreRollProc
{
public:
ShotID_t m_nLastProcShotID;
};