class CCitadel_ Item_ StasisBomb_ Aura : public CCitadelModifierAura
{
public:
float32 m_ AuraRadius;
private:
uint8 pad_ 010C[112];
};class CCitadel_ Item_ StasisBomb_ Aura : public CCitadelModifierAura
{
public:
float32 m_ AuraRadius;
private:
uint8 pad_ 010C[112];
};