class CCitadel_Item_StasisBomb_Aura : public CCitadelModifierAura
{
public:
float32 m_AuraRadius;
private:
uint8 pad_0104[64];
};class CCitadel_Item_StasisBomb_Aura : public CCitadelModifierAura
{
public:
float32 m_AuraRadius;
private:
uint8 pad_0104[64];
};