class CCitadel_HideOutTargetSpawnerVData : public CEntitySubclassVDataBase
{
public:
    float32 m_flThinkRate;
    float32 m_flFirstThink;
    // MPropertyStartGroup = Pigeon Gameplay
    int32 m_flPigeonMaxCount;
    // MPropertyStartGroup = Ball Gameplay
    float32 m_flBallMaxDist;
    float32 m_flBallGoalThresHold;
    CResourceNameTyped<CWeakHandle<InfoForResourceTypeIParticleSystemDefinition>> m_BallScored;
    CResourceNameTyped<CWeakHandle<InfoForResourceTypeIParticleSystemDefinition>> m_BallSpawned;
};

KV3 Class Defaults

{
    _class = "CCitadel_HideOutTargetSpawnerVData"
    m_flThinkRate = 1.0
    m_flFirstThink = 4.0
    m_flPigeonMaxCount = 10
    m_flBallMaxDist = 3000.0
    m_flBallGoalThresHold = 40.0
    m_BallScored = resource_name:""
    m_BallSpawned = resource_name:""
}