class CCitadel_HideOutTargetSpawnerVData : public CEntitySubclassVDataBase
{
public:
float32 m_flThinkRate;
float32 m_flFirstThink;
// MPropertyStartGroup = Pigeon Gameplay
int32 m_flPigeonMaxCount;
// MPropertyStartGroup = Ball Gameplay
float32 m_flBallMaxDist;
float32 m_flBallGoalThresHold;
CResourceNameTyped<CWeakHandle<InfoForResourceTypeIParticleSystemDefinition>> m_BallScored;
CResourceNameTyped<CWeakHandle<InfoForResourceTypeIParticleSystemDefinition>> m_BallSpawned;
};
KV3 Class Defaults
{
_class = "CCitadel_HideOutTargetSpawnerVData"
m_flThinkRate = 1.0
m_flFirstThink = 4.0
m_flPigeonMaxCount = 10
m_flBallMaxDist = 3000.0
m_flBallGoalThresHold = 40.0
m_BallScored = resource_name:""
m_BallSpawned = resource_name:""
}