class CCitadel_HeroTestOrbSpawnerVData : public CEntitySubclassVDataBase
{
public:
// MPropertyStartGroup = Gameplay
int32 m_iGoldValue;
float32 m_flSpawnRate;
float32 m_flFirstSpawnTime;
// MPropertyStartGroup = Visuals
CResourceNameTyped<CWeakHandle<InfoForResourceTypeCModel>> m_hModel;
float32 m_flModelScale;
float32 m_flSpawnOffset;
CResourceNameTyped<CWeakHandle<InfoForResourceTypeIParticleSystemDefinition>> m_AmbientParticle;
CResourceNameTyped<CWeakHandle<InfoForResourceTypeIParticleSystemDefinition>> m_SpawnParticle;
};
KV3 Class Defaults
{
_class = "CCitadel_HeroTestOrbSpawnerVData"
m_iGoldValue = 10
m_flSpawnRate = 2.0
m_flFirstSpawnTime = 180.0
m_hModel = resource_name:""
m_flModelScale = 1.5
m_flSpawnOffset = 40.0
m_AmbientParticle = resource_name:""
m_SpawnParticle = resource_name:""
}