// MNetworkVarNames = bool m_bUsingThisMelee
// MNetworkVarNames = bool m_bUsingMeleeTagActive
// MNetworkVarNames = bool m_bHitWithThisAttack
// MNetworkVarNames = GameTime_t m_flLastActivateTime
// MNetworkVarNames = GameTime_t m_flNextAttackAllowedTime
// MNetworkVarNames = GameTime_t m_flAttackTriggeredTime
class CCitadel_Ability_Melee_Base : public CCitadelBaseAbility
{
uint8 pad_0D90[24];
public:
int32 m_nHitNumber;
int32 m_nPlayerKillNumber;
// MNetworkEnable
// MNetworkUserGroup = LocalPlayerOwnerAndObserversExclusive
bool m_bUsingThisMelee;
// MNetworkEnable
// MNetworkUserGroup = LocalPlayerOwnerAndObserversExclusive
bool m_bUsingMeleeTagActive;
// MNetworkEnable
// MNetworkUserGroup = LocalPlayerOwnerAndObserversExclusive
bool m_bHitWithThisAttack;
// MNetworkEnable
// MNetworkUserGroup = LocalPlayerOwnerAndObserversExclusive
GameTime_t m_flLastActivateTime;
// MNetworkEnable
// MNetworkUserGroup = LocalPlayerOwnerAndObserversExclusive
GameTime_t m_flNextAttackAllowedTime;
// MNetworkEnable
// MNetworkUserGroup = LocalPlayerOwnerAndObserversExclusive
GameTime_t m_flAttackTriggeredTime;
private:
uint8 pad_0DC0[224];
};