class CCitadelPlayerPawn_GraphController : public CAnimGraphControllerBase
{
public:
    CAnimGraphParamRef<char*> m_pszSprintState;
    CAnimGraphParamRef<char*> m_pszFullBodySequence;
    CAnimGraphParamRef<char*> m_pszFlinchType;
    CAnimGraphParamRef<bool> m_bShootLean;
    CAnimGraphParamRef<float32> m_flReloadFraction;
    CAnimGraphParamRef<bool> m_bMovementInputActive;
    CAnimGraphParamRef<bool> m_bLowHealth;
    CAnimGraphParamRef<float32> m_flTimeScale;
    CAnimGraphParamRef<bool> m_bCrouching;
    CAnimGraphParamRef<bool> m_bInAir;
    CAnimGraphParamRef<bool> m_bShopOpen;
    CAnimGraphParamRef<bool> m_bRespawn;
    CAnimGraphTagRef m_sAnimClippedMovement;
    CAnimGraphTagRef m_sDisableGravity;
    CAnimGraphTagRef m_sDirectAirControl;
    CAnimGraphParamRef<char*> m_pszMaxSpeedState;
    CAnimGraphParamRef<char*> m_pszDeathSequence;
    CAnimGraphParamRef<char*> m_pszWallAttach;
    CAnimGraphParamRef<bool> m_bHardLanding;
    CAnimGraphParamRef<float32> m_flUltCooldownProgress;
    CAnimGraphParamRef<bool> m_bSpawn;
    CAnimGraphParamRef<float32> m_flAmmoFraction;
    CAnimGraphParamRef<float32> m_flLookPitchRelativeToEyes;
    CAnimGraphParamRef<float32> m_flSlideSurfacePitch;
    CAnimGraphParamRef<float32> m_flSlideSurfaceRoll;
};

KV3 Class Defaults

{
    _class = "CCitadelPlayerPawn_GraphController"
    m_hExternalGraph = 4294967295
    m_pszSprintState = null
    m_pszFullBodySequence = null
    m_pszFlinchType = null
    m_bShootLean = null
    m_flReloadFraction = null
    m_bMovementInputActive = null
    m_bLowHealth = null
    m_flTimeScale = null
    m_bCrouching = null
    m_bInAir = null
    m_bShopOpen = null
    m_bRespawn = null
    m_sAnimClippedMovement = "AnimClippedMovement"
    m_sDisableGravity = "DisableGravity"
    m_sDirectAirControl = "DirectAirControl"
    m_pszMaxSpeedState = null
    m_pszDeathSequence = null
    m_pszWallAttach = null
    m_bHardLanding = null
    m_flUltCooldownProgress = null
    m_bSpawn = null
    m_flAmmoFraction = null
    m_flLookPitchRelativeToEyes = null
    m_flSlideSurfacePitch = null
    m_flSlideSurfaceRoll = null
}