class CCitadelPlayerPawn_GraphController : public CAnimGraphControllerBase
{
public:
CAnimGraphParamRef<char*> m_pszSprintState;
CAnimGraphParamRef<char*> m_pszFullBodySequence;
CAnimGraphParamRef<char*> m_pszFlinchType;
CAnimGraphParamRef<bool> m_bShootLean;
CAnimGraphParamRef<float32> m_flReloadFraction;
CAnimGraphParamRef<bool> m_bMovementInputActive;
CAnimGraphParamRef<bool> m_bLowHealth;
CAnimGraphParamRef<float32> m_flTimeScale;
CAnimGraphParamRef<bool> m_bCrouching;
CAnimGraphParamRef<bool> m_bInAir;
CAnimGraphParamRef<bool> m_bShopOpen;
CAnimGraphParamRef<bool> m_bRespawn;
CAnimGraphTagRef m_sAnimClippedMovement;
CAnimGraphTagRef m_sDisableGravity;
CAnimGraphTagRef m_sDirectAirControl;
CAnimGraphParamRef<char*> m_pszMaxSpeedState;
CAnimGraphParamRef<char*> m_pszDeathSequence;
CAnimGraphParamRef<char*> m_pszWallAttach;
CAnimGraphParamRef<bool> m_bHardLanding;
CAnimGraphParamRef<float32> m_flUltCooldownProgress;
CAnimGraphParamRef<bool> m_bSpawn;
CAnimGraphParamRef<float32> m_flAmmoFraction;
CAnimGraphParamRef<float32> m_flLookPitchRelativeToEyes;
CAnimGraphParamRef<float32> m_flSlideSurfacePitch;
CAnimGraphParamRef<float32> m_flSlideSurfaceRoll;
};
KV3 Class Defaults
{
_class = "CCitadelPlayerPawn_GraphController"
m_hExternalGraph = 4294967295
m_pszSprintState = null
m_pszFullBodySequence = null
m_pszFlinchType = null
m_bShootLean = null
m_flReloadFraction = null
m_bMovementInputActive = null
m_bLowHealth = null
m_flTimeScale = null
m_bCrouching = null
m_bInAir = null
m_bShopOpen = null
m_bRespawn = null
m_sAnimClippedMovement = "AnimClippedMovement"
m_sDisableGravity = "DisableGravity"
m_sDirectAirControl = "DirectAirControl"
m_pszMaxSpeedState = null
m_pszDeathSequence = null
m_pszWallAttach = null
m_bHardLanding = null
m_flUltCooldownProgress = null
m_bSpawn = null
m_flAmmoFraction = null
m_flLookPitchRelativeToEyes = null
m_flSlideSurfacePitch = null
m_flSlideSurfaceRoll = null
}