// MModelGameData
class CCitadelNPCModelGameData_ t
{
public:
float32 m_ flTurnThreshold;
float32 m_ flTurnDuration;
};KV3 Class Defaults
{
m_ flTurnThreshold = 90.0
m_ flTurnDuration = 0.5
}// MModelGameData
class CCitadelNPCModelGameData_ t
{
public:
float32 m_ flTurnThreshold;
float32 m_ flTurnDuration;
};{
m_ flTurnThreshold = 90.0
m_ flTurnDuration = 0.5
}