// MVDataRoot
// MVDataAssociatedFile = scripts/accolades.vdata
class CAccoladeDefinition
{
public:
// MVDataUniqueMonotonicInt = _editor/next_accolade_id
// MPropertyAttributeEditor = locked_int()
AccoladeID_t m_unAccoladeID;
private:
uint8 pad_0008[8];
public:
CUtlString m_sTrackedStatName;
private:
uint8 pad_0018[8];
public:
CVDataLocalizedToken m_sFlavorName;
CVDataLocalizedToken m_sDescription;
EAccoladeThresholdType m_eThresholdType;
CUtlVector<TrackedStatValue_t> m_vecThresholds;
CUtlVector<ECitadelGameMode> m_vecEnabledGameModes;
};
KV3 Class Defaults
{
m_unAccoladeID = 0
m_sTrackedStatName = ""
m_sFlavorName = ""
m_sDescription = ""
m_eThresholdType = "Manual"
m_vecThresholds = [ ]
m_vecEnabledGameModes = [ ]
}