// MVDataRoot
// MVDataAssociatedFile = scripts/accolades.vdata
class CAccoladeDefinition
{
public:
    // MVDataUniqueMonotonicInt = _editor/next_accolade_id
    // MPropertyAttributeEditor = locked_int()
    AccoladeID_t m_unAccoladeID;
private:
    uint8 pad_0008[8];
public:
    CUtlString m_sTrackedStatName;
private:
    uint8 pad_0018[8];
public:
    CVDataLocalizedToken m_sFlavorName;
    CVDataLocalizedToken m_sDescription;
    EAccoladeThresholdType m_eThresholdType;
    CUtlVector<TrackedStatValue_t> m_vecThresholds;
    CUtlVector<ECitadelGameMode> m_vecEnabledGameModes;
};

KV3 Class Defaults

{
    m_unAccoladeID = 0
    m_sTrackedStatName = ""
    m_sFlavorName = ""
    m_sDescription = ""
    m_eThresholdType = "Manual"
    m_vecThresholds = [  ]
    m_vecEnabledGameModes = [  ]
}