enum class AbilitySectionType_ t : uint32
{
// MPropertyFriendlyName = Innate
EArea_ Innate = 0,
// MPropertyFriendlyName = Passive
EArea_ Passive = 1,
// MPropertyFriendlyName = Active
EArea_ Active = 2,
};enum class AbilitySectionType_ t : uint32
{
// MPropertyFriendlyName = Innate
EArea_ Innate = 0,
// MPropertyFriendlyName = Passive
EArea_ Passive = 1,
// MPropertyFriendlyName = Active
EArea_ Active = 2,
};