class AI_ PathPostProcessSettings_ t
{
public:
float32 m_ flMaxSpringTension;
float32 m_ flSpringConstant;
float32 m_ flSharpStartAngle;
};KV3 Class Defaults
{
m_ flMaxSpringTension = 100.0
m_ flSpringConstant = 10.0
m_ flSharpStartAngle = 180.0
}