class AI_PathPostProcessSettings_t
{
public:
    float32 m_flMaxSpringTension;
    float32 m_flSpringConstant;
    float32 m_flSharpStartAngle;
};

KV3 Class Defaults

{
    m_flMaxSpringTension = 100.0
    m_flSpringConstant = 10.0
    m_flSharpStartAngle = 180.0
}