enum class AI_MotorGroundAnimGraph_StateType_t : uint32
{
    // MPropertyFriendlyName = Idle
    eIdle = 0,
    // MPropertyFriendlyName = Idle Turn
    eIdleTurn = 1,
    // MPropertyFriendlyName = Start
    eStart = 2,
    // MPropertyFriendlyName = Loop
    eLoop = 3,
    // MPropertyFriendlyName = Stop
    eStop = 4,
    // MPropertyFriendlyName = Instant Stop
    eInstantStop = 5,
    // MPropertyFriendlyName = Hop
    eHop = 6,
    // MPropertyFriendlyName = Planted Turn
    ePlantedTurn = 7,
    // MPropertyFriendlyName = Custom
    eCustom = 8,
    // MPropertyFriendlyName = Custom Mantle
    eCustomMantle = 9,
    // MPropertyFriendlyName = Other
    eOther = 10,
    eInvalid = 11,
    eCount = 11,
};