enum class AI_MotorGroundAnimGraph_StateType_t : uint32
{
// MPropertyFriendlyName = Idle
eIdle = 0,
// MPropertyFriendlyName = Idle Turn
eIdleTurn = 1,
// MPropertyFriendlyName = Start
eStart = 2,
// MPropertyFriendlyName = Loop
eLoop = 3,
// MPropertyFriendlyName = Stop
eStop = 4,
// MPropertyFriendlyName = Instant Stop
eInstantStop = 5,
// MPropertyFriendlyName = Hop
eHop = 6,
// MPropertyFriendlyName = Planted Turn
ePlantedTurn = 7,
// MPropertyFriendlyName = Custom
eCustom = 8,
// MPropertyFriendlyName = Custom Mantle
eCustomMantle = 9,
// MPropertyFriendlyName = Other
eOther = 10,
eInvalid = 11,
eCount = 11,
};