enum class AI_MotorGroundAnimGraph_Flags_t : uint32
{
    eNone = 0,
    eDelayStop = 1, // (1 << 0)
    eWaitingForFacing = 2, // (1 << 1)
    eWaitingForNavigatorArrivalFacing = 4, // (1 << 2)
    eDelayIdleTurn = 8, // (1 << 3)
};