class AI_ MappedMovementSettingsItem_ t
{
public:
// MPropertyFlattenIntoParentRow
CGlobalSymbol m_ sMovementSettingsId;
// MPropertyFlattenIntoParentRow
// MPropertyAttributeEditor = VDataChoice( scripts/basenpc_ movementsettings.vdata )
CUtlString m_ sMovementSettingsName;
};KV3 Class Defaults
{
m_ sMovementSettingsId = ""
m_ sMovementSettingsName = ""
}