class AI_MappedMovementSettingsItem_t
{
public:
    // MPropertyFlattenIntoParentRow
    CGlobalSymbol m_sMovementSettingsId;
    // MPropertyFlattenIntoParentRow
    // MPropertyAttributeEditor = VDataChoice( scripts/basenpc_movementsettings.vdata )
    CUtlString m_sMovementSettingsName;
};

KV3 Class Defaults

{
    m_sMovementSettingsId = ""
    m_sMovementSettingsName = ""
}