enum class AI_ Locomotion_ MovementHeading_ t : uint32
{
// MPropertyFriendlyName = Forward
eForward = 0,
// MPropertyFriendlyName = Forward-Right
eForwardRight = 1,
// MPropertyFriendlyName = Right
eRight = 2,
// MPropertyFriendlyName = Back-Right
eBackRight = 3,
// MPropertyFriendlyName = Back
eBack = 4,
// MPropertyFriendlyName = Back-Left
eBackLeft = 5,
// MPropertyFriendlyName = Left
eLeft = 6,
// MPropertyFriendlyName = Forward-Left
eForwardLeft = 7,
eCount = 8,
};