enum class ESceneObjectVisualization : uint32
{
    SCENEOBJECT_VIS_NONE = 0,
    SCENEOBJECT_VIS_OBJECT = 1,
    SCENEOBJECT_VIS_MATERIAL = 2,
    SCENEOBJECT_VIS_TEXTURE_SIZE = 3,
    SCENEOBJECT_VIS_LOD = 4,
    SCENEOBJECT_VIS_INSTANCING = 5,
};