enum class ESceneObjectVisualization : uint32
{
SCENEOBJECT_ VIS_ NONE = 0,
SCENEOBJECT_ VIS_ OBJECT = 1,
SCENEOBJECT_ VIS_ MATERIAL = 2,
SCENEOBJECT_ VIS_ TEXTURE_ SIZE = 3,
SCENEOBJECT_ VIS_ LOD = 4,
SCENEOBJECT_ VIS_ INSTANCING = 5,
};