class CSSDSMsg_ ViewTargetList
{
public:
SceneViewId_ t m_ viewId;
CUtlString m_ ViewName;
CUtlVector<CSSDSMsg_ ViewTarget> m_ Targets;
};KV3 Class Defaults
{
m_ viewId =
{
m_ nViewId = 0
m_ nFrameCount = 0
}
m_ ViewName = ""
m_ Targets = [ ]
}