class CSSDSMsg_LayerBase
{
public:
    SceneViewId_t m_viewId;
    CUtlString m_ViewName;
    uint64 m_nLayerId;
    CUtlString m_LayerName;
    CUtlString m_displayText;
};

KV3 Class Defaults

{
    m_viewId = 
    {
        m_nViewId = 0
        m_nFrameCount = 0
    }
    m_ViewName = ""
    m_nLayerId = 0
    m_LayerName = ""
    m_displayText = ""
}