class RsBlendStateDesc_ t
{
public:
uint32 m_ srcBlendBits;
uint32 m_ destBlendBits;
uint32 m_ srcBlendAlphaBits;
uint32 m_ destBlendAlphaBits;
uint32 m_ renderTargetWriteMaskBits;
uint32 m_ blendOpBits : 30;
uint32 m_ bAlphaToCoverageEnable : 1;
uint32 m_ bIndependentBlendEnable : 1;
uint32 m_ blendOpAlphaBits;
uint8 m_ blendEnableBits;
uint8 m_ srgbWriteEnableBits;
};