// MPropertyFriendlyName = Fake Ent-Fire
// MPulseEditorHeaderText = Fire input {m_ Input}
class CPulseCell_ Step_ TestDomainEntFire : public CPulseCell_ BaseFlow
{
public:
CUtlString m_ Input;
};KV3 Class Defaults
{
_ class = "CPulseCell_ Step_ TestDomainEntFire"
m_ nEditorNodeID = -1
m_ Input = ""
}