// MPropertyFriendlyName = Random Integer
// MPropertyDescription = Generate a random integer between min and max (inclusive)
// MPulseEditorHeaderIcon = tools/images/pulse_ editor/exit_ cycle_ random.png
class CPulseCell_ Value_ RandomInt : public CPulseCell_ BaseValue
{
};KV3 Class Defaults
{
_ class = "CPulseCell_ Value_ RandomInt"
m_ nEditorNodeID = -1
}