// MPropertyFriendlyName = Gradient
class CPulseCell_ Value_ Gradient : public CPulseCell_ BaseValue
{
public:
CColorGradient m_ Gradient;
};KV3 Class Defaults
{
_ class = "CPulseCell_ Value_ Gradient"
m_ nEditorNodeID = -1
m_ Gradient =
{
m_ Stops = [ ]
}
}