class RnNode_ t
{
public:
Vector m_ vMin;
uint32 m_ nChildren;
Vector m_ vMax;
uint32 m_ nTriangleOffset;
};KV3 Class Defaults
{
m_ vMin = [ 0.0, 0.0, 0.0 ]
m_ nChildren = 0
m_ vMax = [ 0.0, 0.0, 0.0 ]
m_ nTriangleOffset = 0
}