class FeTri_t
{
public:
    uint16 nNode[3];
    float32 w1;
    float32 w2;
    float32 v1x;
    Vector2D v2;
};

KV3 Class Defaults

{
    nNode = [ 0, 0, 0 ]
    w1 = 0.0
    w2 = 0.0
    v1x = 0.0
    v2 = [ 0.0, 0.0 ]
}