class FeTaperedCapsuleStretch_ t
{
public:
uint16 nNode[2];
uint16 nCollisionMask;
// MPropertySuppressField
uint16 nDummy;
float32 flRadius[2];
};KV3 Class Defaults
{
nNode = [ 0, 0 ]
nCollisionMask = 65535
nDummy = 0
flRadius = [ 0.0, 0.0 ]
}