class FeStiffHingeBuild_t
{
public:
    float32 flMaxAngle;
    float32 flStrength;
    float32 flMotionBias[3];
    uint16 nNode[3];
};

KV3 Class Defaults

{
    flMaxAngle = 0.0
    flStrength = 1.0
    flMotionBias = [ 1.0, 1.0, 1.0 ]
    nNode = [ 0, 0, 0 ]
}