class FeStiffHingeBuild_ t
{
public:
float32 flMaxAngle;
float32 flStrength;
float32 flMotionBias[3];
uint16 nNode[3];
};KV3 Class Defaults
{
flMaxAngle = 0.0
flStrength = 1.0
flMotionBias = [ 1.0, 1.0, 1.0 ]
nNode = [ 0, 0, 0 ]
}