class FeSpringIntegrator_t
{
public:
    uint16 nNode[2];
    float32 flSpringRestLength;
    float32 flSpringConstant;
    float32 flSpringDamping;
    float32 flNodeWeight0;
};

KV3 Class Defaults

{
    nNode = [ 0, 0 ]
    flSpringRestLength = 0.0
    flSpringConstant = 0.0
    flSpringDamping = 0.0
    flNodeWeight0 = 0.0
}