class FeSimdQuad_t
{
public:
    uint16 nNode[4][4];
    fltx4 f4Slack;
    FourVectors vShape[4];
    fltx4 f4Weights[4];
};

KV3 Class Defaults

{
    nNode = 
    [
        [ 0, 0, 0, 0 ],
        [ 0, 0, 0, 0 ],
        [ 0, 0, 0, 0 ],
        [ 0, 0, 0, 0 ],
    ]
    f4Slack = [ 0.0, 0.0, 0.0, 0.0 ]
    vShape = 
    [
        [
            0.0, 0.0, 0.0, 0.0,
            0.0, 0.0, 0.0, 0.0,
            0.0, 0.0, 0.0, 0.0,
        ],
        [
            0.0, 0.0, 0.0, 0.0,
            0.0, 0.0, 0.0, 0.0,
            0.0, 0.0, 0.0, 0.0,
        ],
        [
            0.0, 0.0, 0.0, 0.0,
            0.0, 0.0, 0.0, 0.0,
            0.0, 0.0, 0.0, 0.0,
        ],
        [
            0.0, 0.0, 0.0, 0.0,
            0.0, 0.0, 0.0, 0.0,
            0.0, 0.0, 0.0, 0.0,
        ],
    ]
    f4Weights = 
    [
        [ 0.0, 0.0, 0.0, 0.0 ],
        [ 0.0, 0.0, 0.0, 0.0 ],
        [ 0.0, 0.0, 0.0, 0.0 ],
        [ 0.0, 0.0, 0.0, 0.0 ],
    ]
}