class FeSimdNodeBase_ t
{
public:
uint16 nNode[4];
uint16 nNodeX0[4];
uint16 nNodeX1[4];
uint16 nNodeY0[4];
uint16 nNodeY1[4];
uint16 nDummy[4];
FourQuaternions qAdjust;
};KV3 Class Defaults
{
nNode = [ 0, 0, 0, 0 ]
nNodeX0 = [ 0, 0, 0, 0 ]
nNodeX1 = [ 0, 0, 0, 0 ]
nNodeY0 = [ 0, 0, 0, 0 ]
nNodeY1 = [ 0, 0, 0, 0 ]
nDummy = [ 0, 0, 0, 0 ]
qAdjust =
[
0.0, 0.0, 0.0, 0.0,
0.0, 0.0, 0.0, 0.0,
0.0, 0.0, 0.0, 0.0,
0.0, 0.0, 0.0, 0.0,
]
}