class FeSimdNodeBase_t
{
public:
    uint16 nNode[4];
    uint16 nNodeX0[4];
    uint16 nNodeX1[4];
    uint16 nNodeY0[4];
    uint16 nNodeY1[4];
    uint16 nDummy[4];
    FourQuaternions qAdjust;
};

KV3 Class Defaults

{
    nNode = [ 0, 0, 0, 0 ]
    nNodeX0 = [ 0, 0, 0, 0 ]
    nNodeX1 = [ 0, 0, 0, 0 ]
    nNodeY0 = [ 0, 0, 0, 0 ]
    nNodeY1 = [ 0, 0, 0, 0 ]
    nDummy = [ 0, 0, 0, 0 ]
    qAdjust = 
    [
        0.0, 0.0, 0.0, 0.0,
        0.0, 0.0, 0.0, 0.0,
        0.0, 0.0, 0.0, 0.0,
        0.0, 0.0, 0.0, 0.0,
    ]
}