class FeNodeIntegrator_t
{
public:
    float32 flPointDamping;
    float32 flAnimationForceAttraction;
    float32 flAnimationVertexAttraction;
    float32 flGravity;
};

KV3 Class Defaults

{
    flPointDamping = 0.0
    flAnimationForceAttraction = 0.0
    flAnimationVertexAttraction = 0.0
    flGravity = 0.0
}