class FeMorphLayerDepr_ t
{
public:
CUtlString m_ Name;
uint32 m_ nNameHash;
CUtlVector<uint16> m_ Nodes;
CUtlVector<Vector> m_ InitPos;
CUtlVector<float32> m_ Gravity;
CUtlVector<float32> m_ GoalStrength;
CUtlVector<float32> m_ GoalDamping;
uint32 m_ nFlags;
};KV3 Class Defaults
{
m_ Name = ""
m_ nNameHash = 0
m_ Nodes = [ ]
m_ InitPos = [ ]
m_ Gravity = [ ]
m_ GoalStrength = [ ]
m_ GoalDamping = [ ]
m_ nFlags = 0
}