class FeModelSelfCollisionLayer_ t
{
public:
CUtlString m_ Name;
CUtlVector<uint16> m_ Nodes;
float32 m_ flParentReaction;
uint32 m_ nFlags;
uint32 m_ nEndIdx[4];
};KV3 Class Defaults
{
m_ Name = ""
m_ Nodes = [ ]
m_ flParentReaction = 0.0
m_ nFlags = 0
m_ nEndIdx = [ 0, 0, 0, 0 ]
}