class FeEdgeDesc_t
{
public:
    uint16 nEdge[2];
    uint16 nSide[2][2];
    uint16 nVirtElem[2];
};

KV3 Class Defaults

{
    nEdge = [ 0, 0 ]
    nSide = 
    [
        [ 0, 0 ],
        [ 0, 0 ],
    ]
    nVirtElem = [ 0, 0 ]
}