class FeEdgeDesc_ t
{
public:
uint16 nEdge[2];
uint16 nSide[2][2];
uint16 nVirtElem[2];
};KV3 Class Defaults
{
nEdge = [ 0, 0 ]
nSide =
[
[ 0, 0 ],
[ 0, 0 ],
]
nVirtElem = [ 0, 0 ]
}class FeEdgeDesc_ t
{
public:
uint16 nEdge[2];
uint16 nSide[2][2];
uint16 nVirtElem[2];
};{
nEdge = [ 0, 0 ]
nSide =
[
[ 0, 0 ],
[ 0, 0 ],
]
nVirtElem = [ 0, 0 ]
}