class FeAnimStrayRadius_ t
{
public:
uint16 nNode[2];
float32 flMaxDist;
float32 flRelaxationFactor;
};KV3 Class Defaults
{
nNode = [ 0, 0 ]
flMaxDist = 0.0
flRelaxationFactor = 0.0
}class FeAnimStrayRadius_ t
{
public:
uint16 nNode[2];
float32 flMaxDist;
float32 flRelaxationFactor;
};{
nNode = [ 0, 0 ]
flMaxDist = 0.0
flRelaxationFactor = 0.0
}