enum class ParticleFloatRoundType_ t : int32
{
PF_ ROUND_ TYPE_ INVALID = -1,
PF_ ROUND_ TYPE_ NEAREST = 0,
PF_ ROUND_ TYPE_ FLOOR = 1,
PF_ ROUND_ TYPE_ CEIL = 2,
PF_ ROUND_ TYPE_ COUNT = 3,
};enum class ParticleFloatRoundType_ t : int32
{
PF_ ROUND_ TYPE_ INVALID = -1,
PF_ ROUND_ TYPE_ NEAREST = 0,
PF_ ROUND_ TYPE_ FLOOR = 1,
PF_ ROUND_ TYPE_ CEIL = 2,
PF_ ROUND_ TYPE_ COUNT = 3,
};