enum class TextureRepetitionMode_ t : uint32
{
// MPropertyFriendlyName = Per-Particle
TEXTURE_ REPETITION_ PARTICLE = 0,
// MPropertyFriendlyName = Entire Path
TEXTURE_ REPETITION_ PATH = 1,
};enum class TextureRepetitionMode_ t : uint32
{
// MPropertyFriendlyName = Per-Particle
TEXTURE_ REPETITION_ PARTICLE = 0,
// MPropertyFriendlyName = Entire Path
TEXTURE_ REPETITION_ PATH = 1,
};