enum class RenderModelSubModelFieldType_ t : uint32
{
// MPropertyFriendlyName = BodyGroup SubModel
SUBMODEL_ AS_ BODYGROUP_ SUBMODEL = 0,
// MPropertyFriendlyName = MeshGroup Index
SUBMODEL_ AS_ MESHGROUP_ INDEX = 1,
// MPropertyFriendlyName = MeshGroup Mask
SUBMODEL_ AS_ MESHGROUP_ MASK = 2,
// MPropertyFriendlyName = Model Default MeshGroup Mask
SUBMODEL_ IGNORED_ USE_ MODEL_ DEFAULT_ MESHGROUP_ MASK = 3,
};