class PointDefinition_ t
{
public:
// MPropertyFriendlyName = Control point
int32 m_ nControlPoint;
// MPropertyFriendlyName = Use local coordinates for offset
bool m_ bLocalCoords;
// MPropertyFriendlyName = Offset from control point
Vector m_ vOffset;
};KV3 Class Defaults
{
m_ nControlPoint = 0
m_ bLocalCoords = false
m_ vOffset = [ 0.0, 0.0, 0.0 ]
}