enum class ParticleVolumetricSmokeCreationType_ t : uint32
{
// MPropertyFriendlyName = Continuous Injection From Particles
PARTICLE_ VOLUMETRIC_ SMOKE_ TYPE_ CONTINUOUS = 0,
// MPropertyFriendlyName = Instant Impulse On Each Particle Event
PARTICLE_ VOLUMETRIC_ SMOKE_ TYPE_ IMPULSE = 1,
};