enum class ParticleVRHandChoiceList_t : uint32
{
    // MPropertyFriendlyName = Left Hand
    PARTICLE_VRHAND_LEFT = 0,
    // MPropertyFriendlyName = Right Hand
    PARTICLE_VRHAND_RIGHT = 1,
    // MPropertyFriendlyName = Specified Via Control Point
    PARTICLE_VRHAND_CP = 2,
    // MPropertyFriendlyName = Detect from CP's Object
    PARTICLE_VRHAND_CP_OBJECT = 3,
};