enum class ParticleTraceSet_t : uint32
{
    // MPropertyFriendlyName = Everything
    PARTICLE_TRACE_SET_ALL = 0,
    // MPropertyFriendlyName = Static World Only
    PARTICLE_TRACE_SET_STATIC = 1,
    // MPropertyFriendlyName = Static World and Kinematic/Keyframed Only
    PARTICLE_TRACE_SET_STATIC_AND_KEYFRAMED = 2,
    // MPropertyFriendlyName = Dynamic Entities Only
    PARTICLE_TRACE_SET_DYNAMIC = 3,
};