enum class ParticleTraceMissBehavior_ t : uint32
{
// MPropertyFriendlyName = Do Nothing
PARTICLE_ TRACE_ MISS_ BEHAVIOR_ NONE = 0,
// MPropertyFriendlyName = Kill Particle
PARTICLE_ TRACE_ MISS_ BEHAVIOR_ KILL = 1,
// MPropertyFriendlyName = Place Particle at Trace End
PARTICLE_ TRACE_ MISS_ BEHAVIOR_ TRACE_ END = 2,
};