enum class ParticleToolsState_t : int32
{
    // MPropertyFriendlyName = Always Enabled
    PARTICLE_TOOLS_STATE_ALWAYS_ON = -1,
    // MPropertyFriendlyName = Only Enabled in Tools
    PARTICLE_TOOLS_STATE_TOOLS_ONLY = 0,
    // MPropertyFriendlyName = Only Enabled in Game
    PARTICLE_TOOLS_STATE_GAME_ONLY = 1,
};