enum class ParticleSelection_ t : uint32
{
// MPropertyFriendlyName = First/Oldest Particle
PARTICLE_ SELECTION_ FIRST = 0,
// MPropertyFriendlyName = Last/Newest Particle
PARTICLE_ SELECTION_ LAST = 1,
// MPropertyFriendlyName = Specified Particle Number
PARTICLE_ SELECTION_ NUMBER = 2,
};